It sure looks like a normal core set like we used to get, and some of those were pretty fun to draft
Mass-pumping your team each combat phase (not just yours , but any combat phase) gives you plenty of pressure but makes it hard for your opponents to attack you
Since Teferi, Time Raveler stops any permission spells from being cast at instant speed, the Planeswalker is also great in combo decks trying to force through a winning game line and it doesnt only stop these permission spells, but also bounces problematic permanents which are preventing your combo from functioning
That said, among the Converge cards, there are a few that might be traps
Red also offers a variety of Pirates, such as Coastline Marauders , which also tramples and can get more power as the game progresses