But trying to fit that simple, flavorful idea of necromancy into a usable spell has created a card which not only reanimates with great efficiency, but enables all sorts of trickery due to its overlapping triggers
Aside from just being a good card, I think the most important impact of Traverse the Ulvenwald is how playable it makes Ruin in Their Wake
The best jund commanders for Treasures are Korvold, Fae-Cursed King and Ziatora, the Incinerator
Serialized drop rates are complicated by their highly limited supply, but basically, you shouldnt expect to open one of these at all
Kardur Goad Blink Of all the Goad commanders, Kardur, Doomscourge has the strongest "goad" ability despite not actually being goad: it forces your opponents to attack each other much like goad does, except it also affects creatures that enter the battlefield after Kardur's ability resolves, so your opponents can't play hasted creatures on their turn and attack you