Card not found is an all-star way to convert energy into cards and an early attacker on top of that, being very effective at gaining an early advantage
This is a big change from tracking each creature individually and enables you to play creatures in their transformed forms more often - which allows for a lot more strategy when casting your spells and also makes werewolves feel a little more potent, which is definitely a good thing for those whove been hoping to make a decent Commander deck using them (or just anyone whos keen on fangs and fur)
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They tend to stay on the battlefield unless removed, and if they stick around you can use them across several turns
(Note also that, should the target become illegal, say with Fiery Conclusion, the original Radiance spell will fizzle entirely.) Radiance was suboptimal in both gameplay - it was unpredictable based on what your opponent was playing, so your Brightflame could end up more of a universal boardwipe than the Plague Wind it purported to be - and in flavor