Not the most directly supported theme yet, but with such a long history of enchantment commanders and other themes to borrow from, we still have some interesting options to focus on these admittedly wordy cards
Some examples of things that I looked at initially were trimming the total number of payoffs for Reanimator decks, determining the best win conditions for the artifacts-matter strategies, and removing interaction that wasnt relevant against combo decks
Since these cards were enchantments, it could be a static ability, a triggered ability, or an activated ability
It buffs your wurms, can tap to make token wurms, and gets better the bigger the wurms on the field are
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