Whereas the Immerwolf deck is fine for casual circles, this one requires the conversation of Will you have fun playing against this? For some added context, I gave myself no budget with this deck, as a proof of concept exercise of making a werewolf deck as strong as possible
The Sacred Cards The Sacred Cards' Gameplay is Preserved in the Yu-Gi-Oh
SE Secret Rare Fandora, the Flying Furtress X SPELL Field During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster "Fur Hire" from your Deck to your hand
Giving a Creature Deathtouch and Lifelink for almost nothing is already fantastic
Before damage calculation, if this card is being attacked by an opponent's monster, and was in face-up Attack Position at the start of the Damage Step: Inflict damage to your opponent equal to the attacking monster's ATK