Angrath, Captain of Chaos Assault on Osgiliath Aven Eternal Barad-dr Bleeding Edge Book of Mazarbul Callous Dismissal Commence the Endgame Corsairs of Umbar Crush Dissent Deceive the Messenger Dreadhorde Invasion Dreadhorde Twins Dunland Crebain Easterling Vanguard Enter the God-Eternals Eternal Skylord Fall of Cair Andros Foray of Orcs Gleaming Overseer Gothmog, Morgul Lieutenant Grim Initiate Grishnkh, Brash Instigator Grma Wormtongue Herald of the Dreadhorde Honor the God-Pharaoh Invade the City Invading Manticore Lazotep Chancellor Lazotep Plating Lazotep Reaver Lazotep Sliver March from the Black Gate Mindless Conscription Mordor Muster Moria Scavenger Orcish Bowmasters Orcish Medicine Relentless Advance Saruman the White Saruman's Trickery Saruman, the White Hand Sauron, Lord of the Rings Sauron, the Dark Lord Shagrat, Loot Bearer Summons of Saruman Surrounded by Orcs Swarming of Moria The Mouth of Sauron The Torment of Gollum Toll of the Invasion Treason of Isengard Vizier of the Scorpion Warbeast of Gorgoroth Warg Rider Widespread Brutality

Still, youd rather keep control of what you took than use it for other purposes, especially since these arent steal effects that return the property at the end of the turn
Aeve put in a good showing though
Alphinaud Leveilleur* 4 Mana for Alphinaud is a lot, given what else you can get in card draw there, and the fact its only on your second spell each turn combined with a poor size make this a creature you probably leave out of your party, unless you are wanting to make use of its partner
Id like to see a ladder or any sort of competitive play prior to a tournament mode and set on an incentive to see MTG: Arena as its own thing