4 Fiery Emancipation Fiery Emancipation on its own is a fantastic card in any deck trying to win fast and hit hard, so in Mono-Red where that's how they generally play, it's especially good
Additionally, no holds, phone orders, or home shipments were provided
Giving them a 1/1 is certainly better than a 3/3, but you cant hit lands with it
Imagine, as an example, that there were two sets of White Knights available for a given build: Your normal White Knight, and then a variant we'll call "Life Knight" that doesn't have protection, but instead gives you three life when it arrives to the battlefield
This card might be too slow as a 4-mana enchantment that needs additional mana investment in your commander(s) but I respect the high ceiling