It works best in a token-based shell with plenty of fodder to throw beneath your legendary creatures and enough bodies to maximize all the counters the Colonel spreads around
On top of that, being on the draw against an opposing Robber of the Rich is somewhat bad as it's almost guaranteed that itll steal a card from you, and god forbid they take your one-of win condition
And I'm not just talking about simple cards like basic lands, or even simple-adjacent cards with just an activated ability like MTG Arena for Powered Cube that parsed and work perfectly (from a rules-correctness perspective) right out of the box, despite having somewhat complicated rules text: Emrakul, the Aeons Torn Currency Converter Dauthi Voidwalker Recurring Nightmare On the other hand, some cards take days, weeks, or even months of RULE work
So a creature can attack and block at the same time
This week we're broadening our themes a little by trying something a little more experimental and open-ended