including two ready-to-play decks designed to teach new players the fundamentals of the game
that player may choose any number of tapped blue creatures they control and pay {4} for each creature chosen this way
Reanimate (Commander: Murders at Karlov Manor) Game Magic Card Name Reanimate Set Commander: Murders at Karlov Manor Card Number 137 Rarity R Card Type Sorcery Mana Cost B Card Text Put target creature card from a graveyard onto the battlefield under your control
Sword of Wealth and Power (Extended Art) (Outlaws of Thunder Junction: The Big Score) Game Magic Card Name Sword of Wealth and Power (Extended Art) Set Outlaws of Thunder Junction: The Big Score Card Number 91 Rarity M Card Type Artifact — Equipment Mana Cost 3 Card Text Equipped creature gets +2/+2 and has protection from instants and from sorceries
Dragonstorm (From the Vault: Dragons) Game Magic Card Name Dragonstorm Set From the Vault: Dragons Card Number 5 Rarity R Card Type Sorcery Mana Cost 8R Card Text Search your library for a Dragon permanent card
Fire Lord Azula (Prerelease Cards) Finish:Foil including two ready-to-play decks designedFire Lord Azula (Prerelease Cards) Game Magic Card Name Fire Lord Azula Set Prerelease Cards Card Number 220 Rarity R Card Type Legendary Creature Human Noble Mana Cost 1UBR Card Text Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)